This action will delete this post on this instance and on all federated instances, and it cannot be undone. Are you certain you want to delete this post?
This action will delete this post on this instance and on all federated instances, and it cannot be undone. Are you certain you want to delete this post?
This action will block this actor and hide all of their past and future posts. Are you certain you want to block this actor?
This action will block this object. Are you certain you want to block this object?
I've been thinking about the impact of starting player order on winning strategy games. It seems like the kind of thing you'd want to design out of a game (or otherwise counterbalance). I came across an article that modeled the dice and card game Machi Koro and then used a DNN to play 10,000 games. In the process the author found that there was a significant bias in favor of the first two players (vs. the last two players).
I'm going to see if I can replicate the results using MXNet.cr.