This action will delete this post on this instance and on all federated instances, and it cannot be undone. Are you certain you want to delete this post?
This action will delete this post on this instance and on all federated instances, and it cannot be undone. Are you certain you want to delete this post?
This action will block this actor and hide all of their past and future posts. Are you certain you want to block this actor?
This action will block this object. Are you certain you want to block this object?
Are you sure you want to delete the OAuth client [Client Name]? This action cannot be undone and will revoke all access tokens for this client.
Are you sure you want to revoke the OAuth token [Token ID]? This action cannot be undone and will immediately revoke access for this token.
#interactivefiction 2 hashtags

emacs comes with dunnet. i've never played it. today i am going to play it.


There’s more space under the umbrella of interactive fiction than I knew, coming from the Zork corner of that universe.
I’ve been a fan of the puzzle-style games as long as I can remember. I always keep a bunch of Andrew Plotkin’s games (and other authors) in Frotz on my phone for spare moments.
The panelists’ advice for getting started was simple: try writing a choose your own adventure game in Twine. Just give it a try!
They highlighted an excellent example of modern interactive fiction: The Writer Will Do Something.
No one mentioned MUDs, MOOs, and other multiplayer text-based games. Maybe those games are not literate enough? 🤔
Justin Bortnick, Tina Connolly, Langley Hyde, Andrew Plotkin, Stephen Grande