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| Introduction | https://epiktistes.com/introduction |
|---|---|
| GitHub | https://github.com/toddsundsted/ktistec |
| Pronouns | he/him |
| 馃寧 | Sector 001 |


we鈥檝e played trickerion a few times now, the last time with the dark alley rules. it鈥檚 a good game, balancing strategic planning with enough direct player conflict to be interesting. most information is public knowledge, and, aside from a few dice rolls, there isn鈥檛 much left purely to chance.
to win you need to carefully optimize your possible plays every round, and if there鈥檚 a weakness, it鈥檚 the number of possibilities and the time it takes to carefully weigh them, especially when playing with the dark alley. consider playing with a turn timer.


i want to love betrayal but i don鈥檛. the rules require a lot of interpretation and it鈥檚 just impossible to play as a board game noob.


we finished the last objective for february on the very last move of the game. hanoi looks like a train wreck.聽


this is my first attempt at making kimchi.
as a kid, i lived in a very small town in montana, but next door to a korean family. i remember two foods: seaweed and kimchi. i can't remember if i liked them then (probably not) but i think they're amazing now.



nice to be back in the city... and no masks required outside!

i鈥檓 patiently working my way toward a 1.0 release of the ktistec server. the 1.0 release must have a stable database schema鈥攖hat鈥檚 the one hard requirement. in terms of features, it鈥檚 close now. i鈥檓 adding internal metrics for the power user and block lists. then it ships!

i don't do inbox zero, but i am pretty happy when i get to inbox one page.

last minute pitching a couple presentations and a lightning talk for the crystal 1.0 launch conference. i'll be on the road during the conference, which will present an interesting logistical challenge...

and commits eb740e1 through 091a1b1 implement a materialized timeline. it replaces a large and complex query for dynamically generating the timeline from activities. the query worked well enough but was slow鈥攐ver 200ms for a single page in a timeline containing over 4000 objects. the replacement is 3x better, but still builds a b-tree to get the sorted results. the solution, i suspect, is to聽 remove the final two joins, at which point the existing index on created_at will be used to get the sorted rows. to do that, i'll need to remove deleted actors and objects when they are deleted...